PostHeaderIcon Tetris game

Tetris (Russian: Тетрис) is a computer game of Russian programmer Alexey Paschitnow, who completed it the first playable version in June 1984 [1] on an Elektronika-60 computer [2]. be individually from the top edge of the rectangular field of play falling, always have assembled from four squares forms of the player in 90-degree increments and rotated placed so that they form at the bottom horizontal, preferably continuous series. Once a series of squares is complete, it will be removed and all rows above it move down and give vermesiuz it a part of the field free again. For multiple rows simultaneously efface the player more points per row than for a single row. The name of the game comes from the Greek word for four, tetra, and at the same time efface described by four rows and the number of squares per form.
A piece floats in the air.

The stones act is not physically correct. The forms remain in the position lie where they land, rather than possibly to tip physically correct. The advancing rows to fill in many versions of any previously existing gaps. In this way, stones complicate the underlying Complete series. The game ends as soon as the unmined series have piled up to the upper yuksekterfi edge of the field. If a specific total number of rows has been removed, the falling speed of the forms is increased. The gameplay is based on the game Pentomino, in contrast to Tetris but has only five instead of twelve forms. These forms are often referred to with the Latin letters, which they resemble. While "I", "O" and "T" are symmetrical, there are the forms of "Z" and "L" two mirror-image versions ("J" / "L" and "S" / 'Z'), resulting in showing the total number is seven.

Tetris is now considered a classic computer game and is like no other game in many versions and variations for almost every system appeared. The best known is probably the (black / white) version for the Game Boy portable game console from Nintendo, as the first Game Boy with Tetris were available. Among other things, appeared Tetris games by manufacturers Atari, Nintendo and THQ hospital for various game consoles. By Electronic Arts released piyayinkam versions for different phones. Tetris was included, including reference to Alexei and Vadim Gerasimov Paschitnow the first Microsoft Windows Entertainment Pack. The Windows version is even Dave Edson. And Unix desktop environments like GNOME or KDE include Tetris clones. Even for editors like Emacs or Vim there are similar imitations. Tetris is one of the most ever from the manufacturer of counterfeit computer games. There are, even for Commodore 64 on 100 variants of the game, as many hobbyists create their own new versions.

The Russian Alexei Paschitnow, then employed at the computer center of the Soviet capital of Moscow, arrived in spring 1984 the idea of the puzzle Pentamino, which he knew from his childhood and much liked to implement in a computer game. The first version of Paschitnow on his Elektronika 60 developed and still without sound and color, was soon finished ixbitirmesiol and moved to and from the entire workforce in their spell. Vadim Gerasimov ported it a short time later on an IBM-PC. In the summer of 1985 was the first color version, which passed Paschitnow then to the outside. The game was always copied over and spread quickly in the Soviet Union and then the entire Eastern bloc. [3]


Hungary at the time was quite successful with the export of puzzles and computer technology, so that it says the businessman Robert Stein of Andromeda Software Tetris was the first time at closely. His request was added to the computer center was quite emotionless, as there is little Tetris seriously. Stein's offer to answer but with the expression of interest. Since informal agreements in the software industry were common, this was a response to a promise. He made contact with Mirrorsoft, the software wing of the Maxwell Corporation, which belonged busahippad to the great media empires in 1986 UK. Even with Mirrorsoft found the game very well received. Stein also managed the sale of Spectrum HoloByte in California.


But when the first version appeared on the market, Stein received a telex from Elorg, a Moscow-based state firm that was responsible for the selling of Soviet software products. This explained to him that the rights had never been awarded. Stein succeeded but on a visit to Moscow to obtain the rights for personal computers.

The big game market was at that time but in the game, so Mirrorsoft recorded contact with Atari to produce a version for them. However, it was not aware that you do not have the rights of such class owned. Henk Rogers of Bullet Proof Software discovered xcayiyinlaqik the game at a computer fair at the level of Atari and brought it to Japan to Nintendo, where they began developing their own version and sold them. They wanted to settle Tetris for the launch of the newly developed Game Boy. Henk Rogers, should secure the rights of Nintendo quickly. Robert Stein had largely been clarified this with Mirrorsoft, Rogers wanted to keep as potential customers for other software in line.

Although the game sold successfully, the royalty payments were in the recycling chain hang so Elorg never received the agreed payments by Andromeda Software. Nikolai Belikow Elorg examined in behalf of the Soviet government in the event. The matter was increasingly a political issue, as the head of the Corporation Maxwell, Robert Maxwell, one of the richest men in the world and had good contacts with Gorbachev.